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Distort effects


    Bezier Warp (Pro only): Original (left), with Bezier Warp applied and Bezier curve highlighted (center), and resulting layer (right).
    Bezier Warp (Pro only) Original (left), with Bezier Warp applied and Bezier curve highlighted (center), and resulting layer (right)
    Bulge (Pro only): Original (left) and with variations of Bulge applied (center and right).
    Bulge (Pro only) Original (left) and with variations of Bulge applied (center and right)
    Corner Pin (Pro only): Original (left) and with variations of Corner Pin applied (center and right).
    Corner Pin (Pro only) Original (left) and with variations of Corner Pin applied (center and right)
    Displacement Map (Pro only): Original (left), displacement map (center), and with Displacement Map applied (right).
    Displacement Map (Pro only) Original (left), displacement map (center), and with Displacement Map applied (right)
    Liquify: Original (left) and with variations of Liquify applied (center and right).
    Liquify Original (left) and with variations of Liquify applied (center and right)
    Magnify: Original (left) and with variations of Magnify applied (center and right).
    Magnify Original (left) and with variations of Magnify applied (center and right)
    Mesh Warp (Pro only): Original (left), warp grid (center), and resulting layer (right).
    Mesh Warp (Pro only) Original (left), warp grid (center), and resulting layer (right)
    Mirror: Original (left) and with variations of Mirror applied (center and right).
    Mirror Original (left) and with variations of Mirror applied (center and right)
    Offset: Original (left) and with variations of Offset applied (center and right).
    Offset Original (left) and with variations of Offset applied (center and right)
    Optics Compensation (Pro only): Original (left) and with Optics Compensation applied to correct the image (center), and exaggerate the lens distortion (right).
    Optics Compensation (Pro only) Original (left) with Optics Compensation applied to correct the image (center), and exaggerates lens distortion (right)
    Polar Coordinates: Original (left) and with variations of Polar Coordinates applied (center and right).
    Polar Coordinates Original (left) and with variations of Polar Coordinates applied (center and right)
    Reshape (Pro only): Original with masks selected (left) and with variations of Reshape applied (center and right).
    Reshape (Pro only) Original with masks selected (left) and with variations of Reshape applied (center and right)
    Ripple: Rippling a layer.
    Ripple Rippling a layer
    Smear: Original with masks selected (left) and with variations of Smear applied (center and right).
    Smear Original with masks selected (left) and with variations of Smear applied (center and right)
    Spherize: Original (left) and with variations of Spherize applied (center and right).
    Spherize Original (left) and with variations of Spherize applied (center and right)
    Transform: Original (left) and with variations of Transform applied (center and right).
    Transform Original (left) and with variations of Transform applied (center and right)
    Turbulent Displace: Original (left) and with variations of Turbulent Displace applied (center and right).
    Turbulent Displace Original (left) and with variations of Turbulent Displace applied (center and right)
    Twirl: Original (left) and with variations of Twirl applied (center and right).
    Twirl Original (left) and with variations of Twirl applied (center and right)
    Warp: Original (left) and with variations of Warp applied (center and right).
    Warp Original (left) and with variations of Warp applied (center and right)
    Wave Warp: Original (left) and with variations of Wave Warp applied (center and right).
    Wave Warp Original (left) and with variations of Wave Warp applied (center and right)